Search results for "STEAM model"

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The Acquisition of Computational Thinking through Mentoring: An Exploratory Study

2020

Educational robotics are commonly present in kindergarten and primary school classrooms, particularly Bee-bot. Its ease of use allows the introduction of computer programming to young children in educational contexts from a science, technology, engineering, arts, and mathematics (STEAM) perspective. Despite this rise, there are still few investigations that collect evidence on the effectiveness of robotic interventions. Although mentoring experiences with robotics had been carried out in educational contexts, this work explores their effect on the acquisition of computational thinking skills through mentoring. Participants from the second grade, aged seven through eight years, were exposed …

Public AdministrationComputer sciencementoringPsychological interventionExploratory researchPhysical Therapy Sports Therapy and Rehabilitation02 engineering and technologyExperiential learningVisual arts educationEducationcomputational thinkingEducational robotics020204 information systems0202 electrical engineering electronic engineering information engineeringDevelopmental and Educational PsychologyComputer Science (miscellaneous)Mathematics educationComputingMilieux_COMPUTERSANDEDUCATIONbee-boteducational roboticsbusiness.industryComputational thinking05 social sciencesEducational technology050301 educationUsabilityComputer Science ApplicationsSTEAM modelEducaciólcsh:Lbusiness0503 educationlcsh:Education
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